1/4/2024 0 Comments Trivial pursuit board gamesAt the top right of the screen you can see the panel the current player with a clear designation of his or her collection of awards is shown below for six "colored" chips, in which contestants are moved to the cells, and at the very bottom flaunts our TP (unless you for some reason did not turn off). The aim of the game is quite simple: you must visit each of the six "houses" and the correct answer given the question, – for this achievement the player gets a special award, the "wedge" of the corresponding color (i.e., pattern) after collecting all six of these trophies will need to go to the Central position, adorned with all available colors and to guess a riddle on the theme that we choose our opponents (or ourselves in the case of competition with myself): the winner is the one who will do it first. Used to control the arrow keys and the space bar, responsible for the confirmation of any action. The seventh type local cells – "dummy": in contact with them, no questions we don't ask and can immediately make the next move. ![]() ![]() This, along with the usual cells belonging to one or another of the above categories, each field of knowledge there is one particularly large, they are called "houses", allocated additional round and located at the intersection of the "radial" track fields with the external circumference. Six "flowers" (or rather, patterns of blue stripes on an orange background, for a different CGA palette can not afford) are six thematic sections, whose legend is given at the bottom of the screen: "art and literature", "science", "geography", "history", "sport" and "entertainment". The main screen is a view of the playing field, resembling here the ellipse rather than the wheel, which it should in theory be a large Central cell connected with the outside circumference-the perimeter of the six "spokes", and all cells, of which there are seventy-two belong to one of the seven varieties. The first thing after starting the "Trivial Pursuit" is required to enter the names of the participant or the participants of the competition, and then if you wish to change the default settings – for example, to disable the host (his name is "TP") or set the timer for the filing of the response (ranging from five seconds to nine minutes). In other words, to play alone is not very logical and interesting. To compete in the depth of their knowledge in one PC can from one to six persons, but their answers game test not even think: it is assumed that the opponents are just saying your options out loud – and then, together with friends, compare them to appear on the screen is correct, then pointing to the computer, they were able to come to the right decision or not. First of all, it is worth noting that there is no "artificial intelligence" we have, except for the added Oxford developers "lead" – a fun long-nosed creature that animates the process of making a move and getting quiz questions. But the gameplay was transferred to the screen virtually unchanged, except for some of those inevitable costs of the realization table entertainment as a computer. Historically, the first computer incarnation of the famous Board family quiz, invented in Canada in 1979 and reached its peak of popularity in the 1980s – and in many countries – thanks to teleadapter: even in the USSR Central television released in 1989 under the license of "Trivial Pursuit" under the name "Lucky chance".īritish electronic incarnation has appeared on numerous platforms, from popular to advanced Commodore 64 and Amstrad CPC to the already outdated at the time the BBC Micro and Amstrad PCW exotic a version for the IBM PC looks at the background of his companions are not so ugly, despite the support the only adapter CGA, which is obviously lagging in terms of saturation of the palette – but the quality of sound, it is still inferior to his sisters and rivals.
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